Portfolio 3D


VW Configurator - 3D Operator

Each view (a single rendered image) of the car configurator consists of thousands of individual layers, including beauty passes and depth information. Every image is assigned a specific ID number, which corresponds to a unique configuration — such as paint color, rims, interior materials, and other variant options chosen by the customer. My role as a 3D Operator involved the logical organization of these image IDs and their related data, rendering the visual outputs, and handling uploads to the production system. I was also responsible for troubleshooting (number logic, 3D data errors, rendering issues), post-production tasks, and the further development of internal tools to optimize the overall workflow.

3D Stuff

Laser Scans and Photogrammetry

Motion Design

10 Videos

Blender MOTION DESIGN

1:07

Unreal Engine 4.27

1:07

Jupiter in Blender

0:25

Ocean Simulation Blender

0:25

City Loop Blender

2:40

Low Poly Infrastructure

3:12

Wind simulation with Geometry Nodes in Blender

0:10

Black Hole

0:14

ArchViz Unreal Engine 4

1:16

Very first Blender Animation from 2013